RemoveBuilding for a VirtualWord
#6

Redefine SetPlayerVirtualWorld and create a callback for it, OnPlayerVirtualWorldChange. On the callback, remove the building for the player if it's a certain vw and then recreate building if not.
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RemoveBuilding for a VirtualWord - by ProRakNet - 27.04.2016, 20:35
Re: RemoveBuilding for a VirtualWord - by CROSS_Hunter - 27.04.2016, 20:50
Re: RemoveBuilding for a VirtualWord - by kaisersouse - 28.04.2016, 13:50
Re: RemoveBuilding for a VirtualWord - by CalvinC - 28.04.2016, 14:03
Re: RemoveBuilding for a VirtualWord - by ProRakNet - 28.04.2016, 14:39
Re: RemoveBuilding for a VirtualWord - by introzen - 28.04.2016, 14:46
Re: RemoveBuilding for a VirtualWord - by ProRakNet - 28.04.2016, 15:19

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