22.04.2016, 01:24
PHP код:
new PAI;
new Attachments[4];
public OnGameModeInit()
{
PAI = CreateDynamicObject(2936, 109.26430, 11.72570, 1.58340, 0.00000, 0.00000, 0.00000);
Attachments[0] = CreateDynamicObject(2936,0,0,0,0,0,0);
Attachments[1] = CreateDynamicObject(1736,0,0,0,0,0,0);
Attachments[2] = CreateDynamicObject(2408,0,0,0,0,0,0);
Attachments[3] = CreateDynamicObject(2408,0,0,0,0,0,0);
AttachDynamicObjectToObject(Attachments[0], PAI,0.00000, -0.46000, 0.00000, 0.00000, 0.00000, 0.00000,1);
AttachDynamicObjectToObject(Attachments[1], PAI,-0.08770, -1.25120, 0.19860, 0.00000, 0.00000, 0.00000,1);
AttachDynamicObjectToObject(Attachments[2], PAI,-0.28000, -0.14000, -0.66000, 180.00000, 0.00000, -90.00000,1);
AttachDynamicObjectToObject(Attachments[3], PAI,0.24000, -0.14000, -0.66000, 180.00000, 0.00000, -90.00000,1);
return 1;
}
/*
- Y FRONT
CreateObject(2936, 0.00000, 0.00000, 0.00000, 0.00000, 0.00000, 0.00000);
CreateObject(2936, 0.00000, -0.46000, 0.00000, 0.00000, 0.00000, 0.00000);
CreateObject(1736, -0.08770, -1.25120, 0.19860, 0.00000, 0.00000, 0.00000);
CreateObject(2408, -0.28000, -0.14000, -0.66000, 180.00000, 0.00000, -90.00000);
CreateObject(2408, 0.24000, -0.14000, -0.66000, 180.00000, 0.00000, -90.00000);
*/
CMD:mover(playerid)
{
new Float:Xs,Float:Ys,Float:Zs;
GetDynamicObjectPos(PAI, Xs,Ys, Zs);
MoveDynamicObject(PAI, Xs, Ys-5, Zs, 1);
return 1;
}