08.04.2016, 18:42
You're using NPCs? I had got the same problem a time ago, I think that is caused by FNPC plugin.
I have solved the problem with that:
I have solved the problem with that:
pawn Код:
public OnIncomingConnection(playerid, ip_address[], port)
{
if(!IsPlayerNPC(playerid) && playerid > MAX_PLAYERS-1) {
Kick(playerid);
BlockIpAddress(ip_address, 5000);
}
return 1;
}