Full server but players can still connect -
mooman - 08.04.2016
I have kind of a strange problem. When my server is full with 32 players sometimes a few more players will join with ids 32, 33, even as high as 34 so that we have 35/32 slots used. I tried adding
Код:
public OnPlayerConnect(playerid)
{
if(playerid > (MAX_PLAYERS-1)) return Kick(playerid);
but it has no effect. How do I prevent this? My server is still on 0.3.7 because my host is slow to update.
Re: Full server but players can still connect -
iKevin - 08.04.2016
Do you use a VPS, dede or host. Post which and what company
Re: Full server but players can still connect -
mooman - 08.04.2016
Evolution Host. Not VPS or dedicated, just game server hosting.
Re: Full server but players can still connect -
connork - 08.04.2016
You're using NPCs? I had got the same problem a time ago, I think that is caused by FNPC plugin.
I have solved the problem with that:
pawn Код:
public OnIncomingConnection(playerid, ip_address[], port)
{
if(!IsPlayerNPC(playerid) && playerid > MAX_PLAYERS-1) {
Kick(playerid);
BlockIpAddress(ip_address, 5000);
}
return 1;
}
Re: Full server but players can still connect -
mooman - 09.04.2016
No NPCs. I will try to stop the connections in OnIncomingConnection.
Re: Full server but players can still connect -
iKevin - 09.04.2016
Quote:
Originally Posted by mooman
No NPCs. I will try to stop the connections in OnIncomingConnection.
|
Worked? Else, game servers are usually behind the real time for like 3 mins, when a players logs out, the host should automatically put one slots free less, but it needs some time.
Re: Full server but players can still connect -
connork - 09.04.2016
Quote:
Originally Posted by mooman
No NPCs. I will try to stop the connections in OnIncomingConnection.
|
So probably is a problem on SA-MP.
I think the code on Incoming Connection will solve that for you.
Re: Full server but players can still connect -
xPhantom - 09.04.2016
I would recommend asking your host to update your server to R2-1. What operating system are they running?
Re: Full server but players can still connect -
mooman - 10.04.2016
I'm back to report that connork's code worked.