20.03.2016, 07:00
Code:
case 0:
{
for(new i = 0; i < MAX_PLAYERS; i ++)
{
SetPlayerAttachedObject(i, 2, 19142, 1, 0.1, 0.05, 0.0, 0.0, 0.0, 0.0);
EditAttachedObject(i, 2);
}
return 1;
}

