HOLDING Key_Fire doesnt work
#4

He means:
pawn Код:
new pHoldingKeyFire[ MAX_PLAYERS ];

public OnPlayerKeyState...
{
    if(PRESSED(KEY_FIRE))
        pHoldingKeyFire[playerid] = 1;
    if(RELEASED(KEY_FIRE))
        pHoldingKeyFire[playerid] = 0;
    return 1;
}
When you want to check if a player is holding KEY_FIRE, just use
pawn Код:
if(pHoldingKeyFire[playerid])
{
    //Do something
}
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Messages In This Thread
HOLDING Key_Fire doesnt work - by NeXoR - 05.03.2016, 22:20
Re: HOLDING Key_Fire doesnt work - by Vince - 06.03.2016, 08:22
Re: HOLDING Key_Fire doesnt work - by NeXoR - 06.03.2016, 17:33
Re: HOLDING Key_Fire doesnt work - by [XST]O_x - 06.03.2016, 20:10
Re: HOLDING Key_Fire doesnt work - by NeXoR - 06.03.2016, 21:33

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