Help ColAndreas
#5

fX, fY and fZ are offsets and not the target position
Anyways for the weapon pos you need GetPlayerLastShotVectors
PHP Code:
// OnPlayerWeaponShot
    
if(hittype == BULLET_HIT_TYPE_PLAYER
    {
        new
            
FloatvX,
            
FloatvY,
            
FloatvZ
        
;
        
GetPlayerLastShotVectors(playeridvXvYvZfXfYfZ);
        
vX fX vX;
        
vY fY vY;
        
vZ fZ vZ;
        (
Floathittype) = 5.0 VectorSize(vXvYvZ);
        
vX *= Floathittype;
        
vY *= Floathittype;
        
vZ *= Floathittype;
        if(
CA_RayCastLineAngle(fXfYfZfX vXfY vYfZ vZvXvYvZfXfYfZ))
            
SetTimerEx("DestroyBlood"1500false"d"CreateDynamicObject(19836vXvYvZfXfYfZ));
    } 
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Messages In This Thread
Help ColAndreas - by Crystallize - 01.03.2016, 19:20
Re: Help ColAndreas - by [NWA]Hannes - 01.03.2016, 19:46
Re: Help ColAndreas - by Crystallize - 01.03.2016, 19:54
Re: Help ColAndreas - by [NWA]Hannes - 01.03.2016, 20:04
Re: Help ColAndreas - by Nero_3D - 01.03.2016, 21:25
Re: Help ColAndreas - by Crayder - 01.03.2016, 21:45
Re: Help ColAndreas - by Nero_3D - 01.03.2016, 21:58
Re: Help ColAndreas - by Crayder - 02.03.2016, 03:53

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