textdraw overwriting another?
#1

For some reason my textdraw sets string in a another textdraw while it isn't even supposed to do that.

I've checked my code 200 times and it updates the string in the correct textdraw (player_td[playerid][info]) but it also updates (global_td[clock]) for whatever reason.

Anyone know what the cause of this may be?
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Messages In This Thread
textdraw overwriting another? - by xFuTuRe - 29.01.2016, 14:07
Re: textdraw overwriting another? - by Tamy - 29.01.2016, 14:13
Re: textdraw overwriting another? - by xFuTuRe - 29.01.2016, 14:15
Re: textdraw overwriting another? - by Pottus - 29.01.2016, 14:35
Re: textdraw overwriting another? - by xFuTuRe - 29.01.2016, 19:36

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