[Ajuda] Dialogs aleatorios
#5

Crie um comando:

Use:

Quote:

if(IsPlayerInRangeOfPoint(playerid, 2.0, CorX, CorY, CorZ)

Quote:

TextDrawShowForPlayer(playerid, Nome_Text_Draw);

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Messages In This Thread
Dialogs aleatorios - by iTouchS - 26.01.2016, 16:27
Re: Dialogs aleatorios - by Ever_SH - 26.01.2016, 16:33
Re: Dialogs aleatorios - by Delete_ - 26.01.2016, 16:36
Re: Dialogs aleatorios - by iTouchS - 26.01.2016, 18:01
Re: Dialogs aleatorios - by capron - 26.01.2016, 19:33
Re: Dialogs aleatorios - by iTouchS - 26.01.2016, 21:21
Re: Dialogs aleatorios - by LockedLucas - 26.01.2016, 21:23
Re: Dialogs aleatorios - by iTouchS - 26.01.2016, 21:30
Re: Dialogs aleatorios - by LockedLucas - 26.01.2016, 22:02
Re: Dialogs aleatorios - by iTouchS - 26.01.2016, 22:54

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