21.01.2016, 06:18
PHP код:
public OnPlayerTakeDamage(playerid, issuerid, Float: amount, weaponid)
{
if(kickback[issuerid] == 1)
{
if(weaponid == 30 || weaponid == 31 || weaponid == 29)
{
new Float:x,Float:y,Float:z,Float:angle;
GetPlayerFacingAngle(playerid,Float:angle);
GetPlayerVelocity(playerid,Float:x,Float:y,Float:z);
SetPlayerVelocity(playerid,Float:x+0.1,Float:y+0.1,Float:z+0.2);
SetPlayerFacingAngle(playerid,Float:angle);
}
}
if(damager[issuerid] == 1)
{
if(weaponid == 30 || weaponid == 31 || weaponid == 29)
{
new Float:Health,Float:Armour;
GetPlayerHealth(playerid,Health);
SetPlayerHealth(playerid,Health -30);
GetPlayerArmour(playerid,Armour);
SetPlayerArmour(playerid,Armour -30);
}
}
return 1;
}