17.12.2015, 14:16
new Float: x,Float:y,Float:z,Float:r;
GetPlayerPos(playerid,x,y,z);
GetPlayerFacingAngle(playerid,r);
CreateVehicle(501, x,y,z + 2.0, r+ 90.0, -1, -1, 5000,0);
should work, unless you are in another interior or virtual world
GetPlayerPos(playerid,x,y,z);
GetPlayerFacingAngle(playerid,r);
CreateVehicle(501, x,y,z + 2.0, r+ 90.0, -1, -1, 5000,0);
should work, unless you are in another interior or virtual world