[Map] [MAP] Coastguard at Bayside
#1

Dear SA-MP users!
I made this little map...
Just for all of you users..
It's made for any Roleplay servers..
But, you can use it no matter what kind of GM you guys run..
- Rate it from 0-10 please..
This is my first work..
100% working...
Pictures:






Copy this code, paste it under all of your 'Addstaticvehicle' in your GM..
Code:
//Coastguard at Bayside - Made by Gr3gersen for free use
CreateObject(16362, -2277.452637, 2245.737061, 3.105337, 0.0000, 0.0000, 0.0000);
CreateObject(8947, -2255.917236, 2295.558105, 6.872994, 0.0000, 0.0000, 180.0000);
CreateObject(12950, -2282.461426, 2271.433350, 2.061114, 0.0000, 0.0000, 90.0001);
CreateObject(12950, -2288.338135, 2266.694824, 2.075753, 0.0000, 0.0000, 0.0003);
CreateObject(11496, -2286.484375, 2262.177979, 0.394469, 0.0000, 0.0000, 0.0000);
CreateObject(11496, -2286.474121, 2246.254883, 0.388930, 0.0000, 0.0000, 0.0000);
CreateObject(11496, -2286.482422, 2230.277344, 0.378341, 0.0000, 0.0000, 0.0000);
CreateObject(1215, -2288.778076, 2222.369385, 1.142663, 0.0000, 0.0000, 0.0000);
CreateObject(1215, -2282.089355, 2222.378662, 1.157123, 0.0000, 0.0000, 0.0000);
CreateObject(1215, -2273.504639, 2227.686523, 0.947785, 0.0000, 0.0000, 0.0000);
CreateObject(1215, -2273.498535, 2233.688232, 0.947785, 0.0000, 0.0000, 0.0000);
CreateObject(1215, -2273.475098, 2239.696289, 0.946646, 0.0000, 0.0000, 0.0000);
CreateObject(1215, -2273.522461, 2245.689697, 0.946646, 0.0000, 0.0000, 0.0000);
CreateObject(1215, -2273.495850, 2251.697510, 0.971646, 0.0000, 0.0000, 0.0000);
CreateObject(1215, -2273.526367, 2257.709229, 0.947785, 0.0000, 0.0000, 0.0000);
CreateObject(1215, -2273.516113, 2263.702881, 0.971646, 0.0000, 0.0000, 0.0000);
CreateObject(1215, -2263.412842, 2307.896484, 4.384537, 0.0000, 0.0000, 0.0000);
CreateObject(1215, -2248.639648, 2307.948486, 4.376823, 0.0000, 0.0000, 0.0000);
CreateObject(1215, -2252.108398, 2307.950439, 4.376823, 0.0000, 0.0000, 0.0000);
CreateObject(1215, -2259.786133, 2307.941650, 4.376823, 0.0000, 0.0000, 0.0000);
CreateObject(1215, -2263.466797, 2283.398682, 4.438342, 0.0000, 0.0000, 0.0000);
CreateObject(1215, -2239.998291, 2314.242676, 7.111198, 0.0000, 0.0000, 0.0000);
CreateObject(1215, -2215.268555, 2314.240967, 7.111198, 0.0000, 0.0000, 0.0000);
CreateObject(1215, -2215.267822, 2339.447021, 7.111198, 0.0000, 0.0000, 0.0000);
CreateObject(1215, -2239.985840, 2338.996826, 7.111198, 0.0000, 0.0000, 56.2500);
CreateObject(1468, -2286.387207, 2272.049561, 5.248741, 0.0000, 0.0000, 0.0000);
CreateObject(1468, -2286.395020, 2272.052490, 6.670519, 0.0000, 0.0000, 0.0000);
CreateObject(1218, -2288.504883, 2232.745361, 1.070032, 0.0000, 0.0000, 0.0000);
CreateObject(1218, -2288.524902, 2231.935791, 1.070032, 0.0000, 0.0000, 0.0000);
CreateObject(1218, -2287.831299, 2232.315918, 1.070032, 0.0000, 0.0000, 0.0000);
CreateObject(1218, -2288.544434, 2232.320557, 2.145031, 0.0000, 0.0000, 0.0000);
CreateObject(1686, -2283.716553, 2269.897949, 0.607771, 0.0000, 0.0000, 270.0000);
//Cars at CoastGuard
AddStaticVehicle(490,-2252.2188,2288.1846,4.9455,43.1916,158,158); // CoastGuard FBI1
AddStaticVehicle(490,-2252.3884,2293.9243,4.9414,43.9726,158,158); // CoastGuard FBI2
AddStaticVehicle(416,-2260.1279,2290.5093,4.9707,1.5305,158,158); // CoastGuarde Ambulance1
AddStaticVehicle(500,-2260.6885,2300.5310,4.9173,1.0807,158,158); // CoastGuard Jeep1
AddStaticVehicle(472,-2276.6064,2260.5754,0.1344,271.1895,1,158); // CoastGuard CBoat1
AddStaticVehicle(472,-2276.5854,2254.6055,0.2831,268.5601,1,158); // CoastGuard CBoat2
AddStaticVehicle(472,-2277.1765,2248.6238,0.2399,269.6135,1,158); // CoastGuard CBoat3
AddStaticVehicle(472,-2276.5544,2242.8992,0.1242,270.3232,1,158); // CoastGuard CBoat4
AddStaticVehicle(446,-2276.2915,2267.3450,-0.4886,270.6741,1,158); // CoastGuard Boat1
AddStaticVehicle(446,-2274.5200,2236.8804,-0.4483,88.5602,1,158); // CoastGuard Boat2
AddStaticVehicle(446,-2276.3013,2230.3281,-0.3164,266.0263,1,158); // CoastGuard Boat3
AddStaticVehicle(563,-2227.4526,2327.8679,8.2514,1.6029,158,1); // CoastGuard Raindance
//End of Coastguard at Bayside - Made by Gr3gersen
DO NOT TAKE CREDITS FOR THIS *** ITS 100% MADE BY ME, AND NO ONE ELSE.
Reply


Messages In This Thread
[MAP] Coastguard at Bayside - by Gr3gersen - 09.08.2009, 14:52
Re: [MAP] Coastguard at Bayside - by Rickk - 09.08.2009, 15:29
Re: [MAP] Coastguard at Bayside - by Gr3gersen - 09.08.2009, 15:32
Re: [MAP] Coastguard at Bayside - by Doppeyy - 09.08.2009, 15:45
Re: [MAP] Coastguard at Bayside - by Karl115 - 09.08.2009, 19:05
Re: [MAP] Coastguard at Bayside - by Doppeyy - 09.08.2009, 19:28
Re: [MAP] Coastguard at Bayside - by Gr3gersen - 09.08.2009, 21:46
Re: [MAP] Coastguard at Bayside - by propilot - 09.08.2009, 22:59
Re: [MAP] Coastguard at Bayside - by nuriel8833 - 10.08.2009, 08:02
Re: [MAP] Coastguard at Bayside - by Anarkien - 10.08.2009, 11:51
Re: [MAP] Coastguard at Bayside - by Gr3gersen - 10.08.2009, 16:11
Re: [MAP] Coastguard at Bayside - by alex25ro - 26.08.2009, 08:39
Re: [MAP] Coastguard at Bayside - by GiP_YossI - 26.08.2009, 12:18
Re: [MAP] Coastguard at Bayside - by MatrixBoY - 26.08.2009, 14:43
Re: [MAP] Coastguard at Bayside - by Gr3gersen - 02.09.2009, 11:53
Re: [MAP] Coastguard at Bayside - by [XST]O_x - 03.09.2009, 15:41
Re: [MAP] Coastguard at Bayside - by Gr3gersen - 04.09.2009, 05:42
Re: [MAP] Coastguard at Bayside - by Deat_Itself - 04.09.2009, 07:27
Re: [MAP] Coastguard at Bayside - by Kanji_Suzuki - 04.09.2009, 10:56
Re: [MAP] Coastguard at Bayside - by Gr3gersen - 07.09.2009, 14:03

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