01.11.2015, 08:04
Thanks for reply,
WTH :O
They are part of game, players need them... we should destroy them in OnGameModeExit...
What do you mean?
They are in "OnGameModeInit", they must be there. Not in OnPlayerConnect ofc
Quote:
Find the CreateDynamic3DTextLabel in the script and delete them |
Quote:
use DestroyDynamic3DTextLabel etc... |
Quote:
You're creating label with out removing the old, create a label when player join and update it when you wana make it have deffrent text |
They are in "OnGameModeInit", they must be there. Not in OnPlayerConnect ofc