About PVar limits
#10

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Originally Posted by Crayder
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No, Pottus is right. You should never need many PVar's, there only real use that makes sense is variables across filterscripts and gamemodes. If you are defending the use of 800 (or even more than 20) PVar's you clearly have a lot to learn.
I would say that having to set/get them would be more intensive than CallRemoteFunction() as your script would become littered with them just for the sake of cross script variable access.
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Messages In This Thread
About PVar limits - by uZ1 - 24.10.2015, 18:35
Re : About PVar limits - by StreetRP - 24.10.2015, 19:04
Re: About PVar limits - by Pottus - 24.10.2015, 20:44
Re: About PVar limits - by Ahmad45123 - 24.10.2015, 20:57
Re: About PVar limits - by uZ1 - 24.10.2015, 21:16
Re: About PVar limits - by Gigi-The-Beast - 24.10.2015, 22:25
Re: About PVar limits - by Macluawn - 30.10.2015, 18:40
Re: About PVar limits - by Crayder - 30.10.2015, 21:33
Re: About PVar limits - by [ABK]Antonio - 30.10.2015, 22:39
Re: About PVar limits - by Pottus - 31.10.2015, 21:25

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