06.08.2009, 16:13
Sorry, that won't compile :P, this will work
Also, please don't double-post, use the edit button.
pawn Код:
public OnPlayerKeyStateChange(playerid,newkeys,oldkeys)
{
if(IsPlayerInAnyVehicle(playerid))
{
if(newkeys &= 4)
{
new Float:ZAngle;
GetVehicleZAngle(GetPlayerVehicleID(playerid),ZAngle);
SetVehicleZAngle(GetPlayerVehicleID(playerid),ZAngle);
}
}
return 1;
}