11.09.2015, 10:32
Code:
if(ServerInfo[ConnectMessages] == 1) { new mess[128], IP[128], ircMsg[128]; GetPlayerIp(playerid,IP,sizeof(IP)); if(PlayerInfo[playerid][Level] == 0) { format(string, sizeof(string), "*** %s [ID:%d] has joined the server. [ Country: %s | IP Address: %s ]",PlayerName, playerid, GetPlayerCountryName(playerid), IP); } else if(PlayerInfo[ playerid ][Level] == 1) { format(string, sizeof(string), "***[Level1] %s [ID:%d] has joined the server. [ Country: %s | IP Address: %s ]",PlayerName, playerid, GetPlayerCountryName(playerid), IP); } else if(PlayerInfo[ playerid ][Level] == 2) { format(string,sizeof(string), "***[Level2] %s [ID:%d] has joined the server. [ Country: %s | IP Address: %s ]",PlayerName, playerid, GetPlayerCountryName(playerid), IP); } else if(PlayerInfo[ playerid ][Level] == 3) { format(string,sizeof(string), "***[Level3] %s [ID:%d] has joined the server. [ Country: %s | IP Address: %s ]",PlayerName, playerid, GetPlayerCountryName(playerid), IP); } else if(PlayerInfo[ playerid ][Level] == 4) { format(string,sizeof(string), "***[Level4] %s [ID:%d] has joined the server. [ Country: %s | IP Address: %s ]",PlayerName, playerid, GetPlayerCountryName(playerid), IP); } else if(PlayerInfo[ playerid ][Level] == 5) { format(string,sizeof(string), "***[Level5] %s [ID:%d] has joined the server. [ Country: %s | IP Address: %s ]",PlayerName, playerid, GetPlayerCountryName(playerid), IP); SendClientMessageToAll(green, string); printf(mess); } format(ircMsg, sizeof(ircMsg), "9*** %s [ID:%d] has joined the server. [ Country: %s | IP Address: %s ]", PlayerName, playerid, GetPlayerCountryName(playerid), IP); IRC_GroupSay(gGroupID, IRC_CHANNEL, ircMsg); TeleTime[playerid] = 0; Heal[playerid] = 0; }