05.09.2015, 19:02
The call back is suppose to return a zero value aswell so you could rewrite the function of it.
pawn Код:
public OnPlayerWeaponShot(blabla)
{
if(hittype == BULLET_HIT_TYPE_OBJECT && hitid == myobject)
{
SendClientMessageToAll(-1, "Shooted");
return 0;
}
return 0;
}