04.08.2009, 11:36
I know that many ppl say that samp doesnt support mods and sum ppl tell me that each script reacts differently to vehicle/ped/wep mods and that could be the problem.
I don't think that each of this infos are 100% true cuz i used sum mods when the 0.2.2 R3 was out only and NO CRASHES none of the servers i went onto and no shitty stuff like this "SA-MP ERROR: Exception At Address: 0x004DFE92" happened either.
I don't think that each of this infos are 100% true cuz i used sum mods when the 0.2.2 R3 was out only and NO CRASHES none of the servers i went onto and no shitty stuff like this "SA-MP ERROR: Exception At Address: 0x004DFE92" happened either.