OnPlayerWeaponChange ?
#4

Es algo asн:

pawn Код:
static LastWeapon[MAX_PLAYERS]; // Una variable que almacena la ъltima ID del arma.


public OnPlayerUpdate(playerid)
{  
    if(GetPlayerWeapon(playerid) != LastWeapon[playerid]) // Si cambiу de arma...
    {
        new const weapon = GetPlayerWeapon(playerid), new oldammo;

        GetPlayerWeaponData(playerid, GetWeaponSlot(LastWeapon[playerid]), oldammo, oldammo);
        CallLocalFunction("OnPlayerWeaponChange", "dddii", playerid, weapon, LastWeapon[playerid], GetPlayerAmmo(playerid), oldammo);

        LastWeapon[playerid] = weapon;
    }
    return 1;
}
 
forward OnPlayerWeaponChange(playerid, newweapon, oldweapon, newammo, oldammo);
Necesitarбs la funciуn GetWeaponSlot.
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Messages In This Thread
OnPlayerWeaponChange ? - by NullBot - 22.08.2015, 01:40
Respuesta: OnPlayerWeaponChange ? - by TheMasterNico - 22.08.2015, 02:29
Respuesta: OnPlayerWeaponChange ? - by Dreyfuz - 22.08.2015, 03:23
Respuesta: OnPlayerWeaponChange ? - by Swedky - 22.08.2015, 19:24

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