16.08.2015, 01:10
Код:
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
switch(dialogid)
{
case 1:
{
if(response)
{
new Float:HP;
GetPlayerHealth(playerid, HP);
switch(listitem)
{
case 0:
{
GivePlayerMoney(playerid, -4);
SetPlayerHealth(playerid, HP + 5);
GivePlayerMoney(playerid, -4);
}
case 1:
{
GivePlayerWeapon(playerid, 5, 100);
GivePlayerMoney(playerid, -10);
}
case 2:
{
SetPlayerSpecialAction(playerid, 20);
GivePlayerMoney(playerid, -3);
SetTimer("beer",25000,false, "i", playerid);
}
}
}
}
}
return 1;
}

