Lagshot in a virtual world?
#3

Quote:
Originally Posted by [KHK]Khalid
Посмотреть сообщение
Yeah, I think it's possible with the use of OnPlayerTakeDamage, but I haven't tested how the callback functions when lagcomp is enabled though.
I would need an example, please.
Reply


Messages In This Thread
Lagshot in a virtual world? - by Ghazal - 05.08.2015, 07:20
Re: Lagshot in a virtual world? - by [KHK]Khalid - 05.08.2015, 08:24
Re: Lagshot in a virtual world? - by Ghazal - 05.08.2015, 13:04
Re: Lagshot in a virtual world? - by SickAttack - 05.08.2015, 13:39

Forum Jump:


Users browsing this thread: 1 Guest(s)