Quote:
Originally Posted by Yako
Hello, I want to make that /cuff cmd would cuff player even if he is fallen on the ground. Now when I cuff him the fall animation dissapears and players is standing with cuffs. I want to make when you cuff the player he remains fallen but with the cuff animation.
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Seen as applying the Special animation for "cuffed" will some-times reset the current animation, your best bet is to "reapply" the animation the player has at the time of being cuffed.