[FilterScript] Military transport + HQ
#1

introduction
This Military filterscript has gate system with password, transportation equipment for two Area51 places and for a place in Other (LV) Deposito De Armas, for the player to work as Military is necessary to have at least 50 scores (Edit), has also a HQ in (LV) Las ventures with cars to do the transport equipment with use of checkpoints Note: the only vehicle that can be used to transport and the Patriot ID (470), and weapons system in dialog with 9 weapons use ZCMD for commands.

Comands


/carregar - Carrega o equipamento para o transportes
/tmilitar - Inicia um trabalho como Militar (Necessario ter 50 scores)
/abrirportao - Opens gate HQ
/fecharportao Close Portao
/sairm - Get off work Military
/militarcomandos - Ve all commands of the Military
/rendersee Render-se
/pegararmas Opens the weapons menu Military

Total comandos: 8





Includes used
sscanff Autor: ******
ZCMD Autor: ZeeX



Configurando


Code:
#define SENHA_PORTAO 			    "Wearemilitary"

Code:
#define Desempregado                50 //If you have another profession as defined50 mude
Code:
#define MILITAR                        51
Click the image to start the dawnload ( Inglish )


Click the image to start the dawnload ( PT\BR )
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Messages In This Thread
Military transport + HQ - by iTakelot - 24.07.2015, 06:13
Re: Military transport + HQ - by jamesmith12 - 24.07.2015, 06:38
Re: Military transport + HQ - by ognyanov - 24.07.2015, 07:06
Re: Military transport + HQ - by iTakelot - 24.07.2015, 07:15
Re: Military transport + HQ - by jamesmith12 - 24.07.2015, 07:48

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