20.07.2015, 12:59
Quote:
if(IsWorking[playerid] == 1 && JobStage[playerid] == 2) { SetVehicleParamsForPlayer(WorkCar[playerid],playerid,0,0); DisablePlayerCheckpointEx(playerid, 4); JobStage[playerid] = 3; new string[456]; format(string, sizeof(string), "Ai ridicat comanda~N~Urca obiectul in dubita."); PlayerTextDrawSetString(playerid, JobHint[playerid], string); ApplyAnimation(playerid, "CARRY", "liftup", 4.0, 0, 0, 0, 0, 0); new value = random(5); if(value == 0) { // } if(value == 1) { // } if(value == 2) { // } if(value == 3) { // } if(value == 4) { // } else { // } SetPlayerSpecialAction(playerid,SPECIAL_ACTION_CAR RY); new Float, Float:y, Float:z; GetPosBehindVehicle(WorkCar[playerid],x,y,z, 0.0) SetPlayerCheckpointEx(playerid, 4, x,y,z, 1.10); return 1; } |