15.07.2015, 00:47
PlayerTextDrawSetSelectable <- use essa funзгo ao criar os textdraws.
Tente:
Tente:
pawn Код:
public OnPlayerClickPlayerTextDraw(playerid, PlayerText:playertextid) {
if(playertextid == INVALID_TEXT_DRAW) {
CallLocalFunction("OnPlayerClickPlayerTextDraw", "ii", playerid, INVALID_TEXT_DRAW);
}
if(playertextid == _SAIR[ playerid ]) {
SendClientMessage( playerid, COLOR_SISTEMA, "[ > ] Fecho !" ); // Teste
return 1;
}
else if(playertextid == _USAR[ playerid ]) {
SendClientMessage( playerid, COLOR_SISTEMA, "[ > ] usou !" ); // Teste
return 1;
}
else if(playertextid == _DROPAR[ playerid ]) {
SendClientMessage( playerid, COLOR_SISTEMA, "[ > ] dropou !" ); // Teste
return 1;
}
PlayerTextDrawHide(playerid, _SAIR[ playerid ]);
PlayerTextDrawHide(playerid, _USAR[ playerid ]);
PlayerTextDrawHide(playerid, _DROPAR[ playerid ]);
CancelSelectTextDraw(playerid);
return 1;
}