13.07.2015, 19:54
Onplayerconnect
SetPlayerProgressBarValue(playerid, PlayerBar:Bar0[playerid], 100);
Bar0[playerid] = CreatePlayerProgressBar(playerid, 548.000000, 37.000000, 61.000000, 4.199998, 777660159, 100.0000, 0);
//=====================//
Onplayerdeath
if(UmroOdGladi == 1)
{
KillTimer(HungerTimerMain[playerid]); //UBIJA GLAVNI TIMER OD PET MINUTA ZA GLAD - HUNGER
SCM(playerid, COLOR_DEATH, "* Onesvijestili ste se jer niste ništa jeli - slijedeći put ispunite svoje potrebe.");
SetPlayerProgressBarValue(playerid, Bar0[playerid], 10.0); //stavlja na 10 posto kada umre od gladi
UmroOdGladi=2;
}
//=====================//
forward playerhunger(playerid);
public playerhunger(playerid)
{
if(GetPlayerProgressBarValue(playerid, Bar0[playerid])<=0)
{
UmroOdGladi=1;
SetPlayerHealth(playerid, 0);
}
if(GetPlayerProgressBarValue(playerid, Bar0[playerid])>=0)
SetPlayerProgressBarValue(playerid, Bar0[playerid], GetPlayerProgressBarValue(playerid, Bar0[playerid])-2.0);
}
Please help
SetPlayerProgressBarValue(playerid, PlayerBar:Bar0[playerid], 100);
Bar0[playerid] = CreatePlayerProgressBar(playerid, 548.000000, 37.000000, 61.000000, 4.199998, 777660159, 100.0000, 0);
//=====================//
Onplayerdeath
if(UmroOdGladi == 1)
{
KillTimer(HungerTimerMain[playerid]); //UBIJA GLAVNI TIMER OD PET MINUTA ZA GLAD - HUNGER
SCM(playerid, COLOR_DEATH, "* Onesvijestili ste se jer niste ništa jeli - slijedeći put ispunite svoje potrebe.");
SetPlayerProgressBarValue(playerid, Bar0[playerid], 10.0); //stavlja na 10 posto kada umre od gladi
UmroOdGladi=2;
}
//=====================//
forward playerhunger(playerid);
public playerhunger(playerid)
{
if(GetPlayerProgressBarValue(playerid, Bar0[playerid])<=0)
{
UmroOdGladi=1;
SetPlayerHealth(playerid, 0);
}
if(GetPlayerProgressBarValue(playerid, Bar0[playerid])>=0)
SetPlayerProgressBarValue(playerid, Bar0[playerid], GetPlayerProgressBarValue(playerid, Bar0[playerid])-2.0);
}
Please help

