07.07.2015, 18:18
{
RemovePlayerFromVehicle(playerid);
SetPlayerPos(playerid, slx, sly, slz+1.3);
defer NOPCheck(playerid);
// format(string, sizeof(string), "You need to be in %s to drive this vehicle.", arrGroupData[DynVehicleInfo[DynVeh[vehicleid]][gv_igID]][g_szGroupName]);
// SendClientMessageEx(playerid, COLOR_GRAD2, string);
}
Like this?
or just:
{
RemovePlayerFromVehicle(playerid);
SetPlayerPos(playerid, slx, sly, slz+1.3);
defer NOPCheck(playerid);
}
RemovePlayerFromVehicle(playerid);
SetPlayerPos(playerid, slx, sly, slz+1.3);
defer NOPCheck(playerid);
// format(string, sizeof(string), "You need to be in %s to drive this vehicle.", arrGroupData[DynVehicleInfo[DynVeh[vehicleid]][gv_igID]][g_szGroupName]);
// SendClientMessageEx(playerid, COLOR_GRAD2, string);
}
Like this?
or just:
{
RemovePlayerFromVehicle(playerid);
SetPlayerPos(playerid, slx, sly, slz+1.3);
defer NOPCheck(playerid);
}