Using Float:range over whole San Andreas
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Originally Posted by Muted
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That's what I'm doing. I am not asking what range should I use, but what impact on the server's performance it would have if the range is set that high.
On server none...What server does is format message and send it to client...And client is looping thru all objects in range and deletes them...
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Using Float:range over whole San Andreas - by Muted - 13.06.2015, 11:56
Re: Using Float:range over whole San Andreas - by Threshold - 13.06.2015, 12:33
Re: Using Float:range over whole San Andreas - by GuyYahood1 - 13.06.2015, 13:50
Re: Using Float:range over whole San Andreas - by Vince - 13.06.2015, 14:20
Re: Using Float:range over whole San Andreas - by Muted - 13.06.2015, 18:04
Re: Using Float:range over whole San Andreas - by Yashas - 14.06.2015, 05:20
Re: Using Float:range over whole San Andreas - by DRIFT_HUNTER - 14.06.2015, 05:39

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