11.06.2015, 16:19
Get his gpci and save it and compare it as well when a player connects!
Consider other things for instance, ip range compare as I saw a post that said there are situations where players got the same gpci.
I suggest storing ips as integers for speed and memory etc..
Consider other things for instance, ip range compare as I saw a post that said there are situations where players got the same gpci.
I suggest storing ips as integers for speed and memory etc..

