[Help]Why the progressbar does not restart?
#5

Quote:
Originally Posted by Pottus
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You didn't even post any code at all how are we to even begin to figure out the problem?
stock LeavingSnakeFarm(playerid)
{
Captured[playerid][SNAKE] = 1;
UnderAttack[SNAKE] = 0;
KillTimer(timer[playerid][SNAKE]);
TextDrawHideForPlayer(playerid, CountText[playerid]);
HideProgressBarForPlayer(playerid,captureprogress[playerid]);
CountVar[playerid][SNAKE] = 25;
GangZoneStopFlashForAll(Zone[SNAKE]);
SetProgressBarValue(captureprogress[playerid],0);
for(new i = 0; i < MAX_PLAYERS; i++)
{
IsPlayerCapturing[i][SNAKE] = 0;
}
SendClientMessage(playerid, red,"*You have been failed to capture this zone!");

return 1;
}
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Messages In This Thread
[Help]Why the progressbar does not restart? - by Okrs - 01.06.2015, 03:10
Re: [Help]Why the progressbar does not restart? - by Gammix - 01.06.2015, 03:16
Respuesta: Re: [Help]Why the progressbar does not restart? - by Okrs - 01.06.2015, 14:10
Re: [Help]Why the progressbar does not restart? - by Pottus - 01.06.2015, 14:12
Respuesta: Re: [Help]Why the progressbar does not restart? - by Okrs - 01.06.2015, 15:29

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