01.06.2015, 15:29
Quote:
You didn't even post any code at all how are we to even begin to figure out the problem?
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{
Captured[playerid][SNAKE] = 1;
UnderAttack[SNAKE] = 0;
KillTimer(timer[playerid][SNAKE]);
TextDrawHideForPlayer(playerid, CountText[playerid]);
HideProgressBarForPlayer(playerid,captureprogress[playerid]);
CountVar[playerid][SNAKE] = 25;
GangZoneStopFlashForAll(Zone[SNAKE]);
SetProgressBarValue(captureprogress[playerid],0);
for(new i = 0; i < MAX_PLAYERS; i++)
{
IsPlayerCapturing[i][SNAKE] = 0;
}
SendClientMessage(playerid, red,"*You have been failed to capture this zone!");
return 1;
}