23.07.2009, 22:00
Change
to
And you also create another textdraw every time player kills someone. You should do TextDrawCreate OnPlayerConnect and when player kills someone then use TextDrawSetString and TextDrawShowForPlayer.
pawn Код:
new ptname[256];
GetPlayerName(killerid,ptname,256);
pawn Код:
new ptname[MAX_PLAYER_NAME];
GetPlayerName(playerid,ptname,MAX_PLAYER_NAME);