//top of the script forward HideKillDraw(playerid); new Text:KillTextDraw[MAX_PLAYERS]; new KillTextTimer[MAX_PLAYERS]; public OnPlayerDeath(playerid, killerid, reason) { new ptname[256]; GetPlayerName(killerid,ptname,256); format(string,sizeof(string),"%s Owned",ptname); KillTextDraw[killerid] = TextDrawCreate(320.0, 360.0,string); TextDrawFont(KillTextDraw[killerid], 2); TextDrawSetShadow(KillTextDraw[killerid], 0); TextDrawSetOutline(KillTextDraw[killerid], 1); TextDrawAlignment(KillTextDraw[killerid], 2); TextDrawColor(KillTextDraw[killerid], COLOR_SRED); TextDrawShowForPlayer(killerid, KillTextDraw[killerid]); KillTextTimer[killerid] = SetTimerEx("HideKillDraw", 3000, false, "d", killerid); return 1; } public HideKillDraw(playerid) { TextDrawHideForPlayer(playerid, KillTextDraw[playerid]); return 1; } public OnPlayerDisconnect(playerid,reason) { TextDrawDestroy(KillTextDraw[playerid]); return 1; }
new ptname[256];
GetPlayerName(killerid,ptname,256);
new ptname[MAX_PLAYER_NAME];
GetPlayerName(playerid,ptname,MAX_PLAYER_NAME);
Originally Posted by MadeMan
Change
pawn Код:
pawn Код:
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public OnPlayerDeath(playerid, killerid, reason) { new ptname[MAX_PLAYER_NAME]; GetPlayerName(killerid,ptname,MAX_PLAYER_NAME); format(string,sizeof(string),"%s Owned",ptname); TextDrawSetString(KillTextDraw[killerid],string); TextDrawShowForPlayer(killerid, KillTextDraw[killerid]); KillTextTimer[killerid] = SetTimerEx("HideKillDraw", 3000, false, "d", killerid); return 1; } public OnPlayerConnect() { KillTextDraw[playerid] = TextDrawCreate(320.0, 360.0," "); TextDrawFont(KillTextDraw[playerid], 2); TextDrawSetShadow(KillTextDraw[playerid], 0); TextDrawSetOutline(KillTextDraw[playerid], 1); TextDrawAlignment(KillTextDraw[playerid], 2); TextDrawColor(KillTextDraw[playerid], COLOR_SRED); return 1; }
GetPlayerName(playerid,ptname,MAX_PLAYER_NAME);