StopLoopingAnim
#4

But wait, This function doesn't clear the this anim: SetPlayerSpecialAction(ID, SPECIAL_ACTION_CUFFED);

I already tried to use StopLoopingAnim but the player didn't get un-cuffed.
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Messages In This Thread
StopLoopingAnim - by aCloudy - 14.05.2015, 14:33
Re: StopLoopingAnim - by Konstantinos - 14.05.2015, 14:36
Re: StopLoopingAnim - by aCloudy - 14.05.2015, 14:37
Re: StopLoopingAnim - by aCloudy - 14.05.2015, 14:44
Re: StopLoopingAnim - by Konstantinos - 14.05.2015, 14:49
Re: StopLoopingAnim - by aCloudy - 14.05.2015, 14:50

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