14.05.2015, 14:36
If you ****** it, you get:
Of course, you'd have to declare the array as global and set it to true when a looping anim is being applied.
I don't get why don't you try to code what you want/like instead of getting functions from other scripts.
pawn Код:
StopLoopingAnim(playerid)
{
gPlayerUsingLoopingAnim[playerid] = false;
ApplyAnimation(playerid, "CARRY", "crry_prtial", 4.0, 0, 0, 0, 0, 0);
ClearAnimations(playerid);
}
I don't get why don't you try to code what you want/like instead of getting functions from other scripts.