22.07.2009, 15:43
Let me explain the numbers in it so you understand them all!
AddPlayerClass(120,1630.5634,-532.0968,63.68325,92.8451,0,0,0,0,0,0);
AddPlayerClass = Creates a spawn
( = Opening to the informations about "AddPlayerClass"
120 = Skin ID
1630.5634 = X-Coordinates
-532.0968 = Y-Coordinates
63.68325 = Z-Coordinates
92.8451 = Angle (The way the skin looks at)
0 = First Weapon
0 = First Weapon Ammunation
0 = Second Weapon
0 = Second Weapon Ammunation
0 = Third Weapon
0 = Third Weapon Ammunation
); = Closing the informations about "AddPlayerClass"
AddPlayerClass(120,1630.5634,-532.0968,63.68325,92.8451,0,0,0,0,0,0);
AddPlayerClass = Creates a spawn
( = Opening to the informations about "AddPlayerClass"
120 = Skin ID
1630.5634 = X-Coordinates
-532.0968 = Y-Coordinates
63.68325 = Z-Coordinates
92.8451 = Angle (The way the skin looks at)
0 = First Weapon
0 = First Weapon Ammunation
0 = Second Weapon
0 = Second Weapon Ammunation
0 = Third Weapon
0 = Third Weapon Ammunation
); = Closing the informations about "AddPlayerClass"