player vision
#5

Quote:
Originally Posted by ɹǝнтoq‾ʎ
Quote:
Originally Posted by sɹǝʞɔıus
You could use the Adrenaline pill pickup, which makes the character look in slomo. I think other people won't go slomo, so it will be hard to hit someone.
The pill only makes the player who picks it up go slow-mo.
Yeah, thats what thought.

I think it's the best thing you can use. You could also try to make something up with a textdraw lol, like making the screen limited for some time.
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Messages In This Thread
player vision - by Trooper[Y] - 21.07.2009, 15:02
Re: player vision - by Snickers - 21.07.2009, 15:03
Re: player vision - by Kirkmaster10 - 21.07.2009, 15:14
Re: player vision - by Grim_ - 21.07.2009, 15:17
Re: player vision - by Snickers - 21.07.2009, 15:17
Re: player vision - by Trooper[Y] - 21.07.2009, 15:41
Re: player vision - by yezizhu - 21.07.2009, 16:50
Re: player vision - by Trooper[Y] - 21.07.2009, 21:08
Re: player vision - by Snickers - 21.07.2009, 22:06
Re: player vision - by Trooper[Y] - 21.07.2009, 22:22

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