#2

because the bone = 0

(playerid, index, modelid, bone, Float:fOffsetX, Float:fOffsetY, Float:fOffsetZ, Float:fRotX, Float:fRotY, Float:fRotZ, Float:fScaleX, Float:fScaleY, Float:fScaleZ, materialcolor1, materialcolor2)

https://sampwiki.blast.hk/wiki/Bone_IDs
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Messages In This Thread
Hey - by Antoniohl - 24.04.2015, 11:31
Re: Hey - by Azula - 24.04.2015, 11:48
Re: Hey - by Antoniohl - 24.04.2015, 11:57
Re: Hey - by Azula - 24.04.2015, 12:01
Re: Hey - by Antoniohl - 24.04.2015, 12:04
Re: Hey - by BroZeus - 24.04.2015, 12:31
Re: Hey - by Antoniohl - 24.04.2015, 12:52

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