Some RC4 objects don't have camera collision.
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Originally Posted by Matite
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... and has nothing to do with how the object was created by myself.

I realised that after I realised it was not just that tunneled object and the other new land masses. My current project is built entirely above all of SA (literally, all of it). I need it to be inbound (i.e. not outside of SA boundaries) for my hud map to work (custom hud map generated using CA that shows my map instead of SA). Having the ability to move the camera outside of the tunnel sucks, but I guess I can deal with it. Will it ever be fixed?

Off-Topic:
  • The new RC4 land mass objects are very square, if there are more custom object slots I suggest adding more 'organic' land masses.
  • Also with that suggestion I suggest removing the base square so the land masses can be more 'stackable'. This would help out with designing mountains.
  • On the mountain idea, I suggest adding sectional pieces which can be mixed up to form different mountains. I don't know how to explain this briefly so I'll expand this idea more some other time in the object suggestions thread.
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Some RC4 objects don't have camera collision. - by Crayder - 17.04.2015, 21:15
Re: Some RC4 objects don't have camera collision. - by Matite - 18.04.2015, 01:13
Re: Some RC4 objects don't have camera collision. - by Crayder - 18.04.2015, 01:36

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