05.04.2015, 23:35
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Последний раз редактировалось n0minal; 06.04.2015 в 00:16.
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Quote:
I'm not sure. I don't remember, but I think no. You can always try sending random RPC/Packets with random BitStream data and length and see what will happen in your game, maybe there is some hidden function like that. The range of RPC IDs is from 0 to 255, same thing for packets, so not so many.
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@removed, thanks Kurta