24.03.2015, 06:50
Quote:
Код:
stock LoadClasses() { // Unity Classes AddPlayerClass(115, 1766.5635,-1847.7111,13.5781,183.4783, 24, 200, 28, 200, 33, 200); // Unity Class 1 AddPlayerClass(33, 1766.5635,-1847.7111,13.5781,183.4783, 24, 200, 28, 200, 33, 200); // Unity Class 2 AddPlayerClass(53, 1766.5635,-1847.7111,13.5781,183.4783, 24, 200, 28, 200, 33, 200); // Unity Class 3 // Grove Classes AddPlayerClass(105,2504.0347,-1652.5273,13.5938,140.7401, 24, 200, 28, 200, 33, 200); // Grove Class 1 AddPlayerClass(106,2512.7522,-1675.1533,13.5483,80.8929, 24, 200, 28, 200, 33, 200); // Grove Class 2 AddPlayerClass(107,2504.1245,-1685.8965,13.5469,44.8592, 24, 200, 28, 200, 33, 200); // Grove Class 3 // Ballas Classes AddPlayerClass(102,2055.9773,-1192.9594,23.7984,267.8276, 24, 200, 28, 200, 33, 200); // Ballas Class 1 AddPlayerClass(103,2055.5042,-1167.6951,23.7719,270.9610, 24, 200, 28, 200, 33, 200); // Ballas Class 2 AddPlayerClass(104,2055.7559,-1151.1599,23.7852,270.9610, 24, 200, 28, 200, 33, 200); // Ballas Class 3 // PD Classes AddPlayerClass(280,1578.6930,-1694.5786,6.2188,186.0260, 24, 200, 28, 200, 33, 200); // PD Class 1 AddPlayerClass(283,1572.8768,-1694.2316,6.2188,172.5525, 24, 200, 28, 200, 33, 200); // PD Class 2 AddPlayerClass(288,1566.6099,-1693.9060,5.8906,171.6125, 24, 200, 28, 200, 33, 200); // PD Class 3 AddPlayerClass(285,1561.4171,-1693.9485,5.8906,177.2525, 24, 200, 28, 200, 33, 200); // PD Class 4 printf("|----------[ Classes Loaded! ] ----------|"); return 1; } |