how to make a class selection screen with class system
#7

Quote:
Originally Posted by nicholasramdhan
Посмотреть сообщение
Код:
stock LoadClasses()
{
//  Unity Classes
    AddPlayerClass(115, 1766.5635,-1847.7111,13.5781,183.4783, 24, 200, 28, 200, 33, 200); // Unity Class 1
	AddPlayerClass(33, 1766.5635,-1847.7111,13.5781,183.4783, 24, 200, 28, 200, 33, 200); // Unity Class 2
 	AddPlayerClass(53, 1766.5635,-1847.7111,13.5781,183.4783, 24, 200, 28, 200, 33, 200); // Unity Class 3
//  Grove Classes
 	AddPlayerClass(105,2504.0347,-1652.5273,13.5938,140.7401, 24, 200, 28, 200, 33, 200); // Grove Class 1
	AddPlayerClass(106,2512.7522,-1675.1533,13.5483,80.8929, 24, 200, 28, 200, 33, 200); // Grove Class 2
	AddPlayerClass(107,2504.1245,-1685.8965,13.5469,44.8592, 24, 200, 28, 200, 33, 200); // Grove Class 3
// Ballas Classes
    AddPlayerClass(102,2055.9773,-1192.9594,23.7984,267.8276, 24, 200, 28, 200, 33, 200); // Ballas Class 1
	AddPlayerClass(103,2055.5042,-1167.6951,23.7719,270.9610, 24, 200, 28, 200, 33, 200); // Ballas Class 2
	AddPlayerClass(104,2055.7559,-1151.1599,23.7852,270.9610, 24, 200, 28, 200, 33, 200); // Ballas Class 3
// PD Classes
    AddPlayerClass(280,1578.6930,-1694.5786,6.2188,186.0260, 24, 200, 28, 200, 33, 200); // PD Class 1
	AddPlayerClass(283,1572.8768,-1694.2316,6.2188,172.5525, 24, 200, 28, 200, 33, 200); // PD Class 2
	AddPlayerClass(288,1566.6099,-1693.9060,5.8906,171.6125, 24, 200, 28, 200, 33, 200); // PD Class 3
	AddPlayerClass(285,1561.4171,-1693.9485,5.8906,177.2525, 24, 200, 28, 200, 33, 200); // PD Class 4
	printf("|----------[ Classes Loaded! ] ----------|");
	return 1;
}
And this code won't executed without LoadClasses() under OnGameModeInit()
Reply


Messages In This Thread

Forum Jump:


Users browsing this thread: 1 Guest(s)