PlayerPlaySound
#1

Hi there,

Does anyone know of a way in which I can play two or more soundid's at the same time with PlayerPlaySound?

In single player if a sound played whilst another was currently active (like a siren) the first sound will play quieter and then continue on full volume once the overlapping soundid has finished.

I have tried to re-create the above using timers but it's just terrible.

Edit: maybe this would be better suited in the scripting help section, if an admin could move it please.
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Messages In This Thread
PlayerPlaySound - by Infamous - 17.03.2015, 19:07
Re: PlayerPlaySound - by ReD_HunTeR - 17.03.2015, 19:18
Re: PlayerPlaySound - by Infamous - 17.03.2015, 19:31

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