15.07.2009, 23:01
pawn Код:
public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
if (newkeys & /*don't kno what that the tightmousebuttonkey is key is*/)
{
if (GetPlayerInterior(playerid) > 0) //any interiors but outside.
{
if (GetPlayerWeapon(playerid) > 0) //any weapons but fists.
{
SetPlayerHealth(playerid, 0.0); //kill
return true;
}
}
}
return false;
}

