26.02.2015, 17:24
You just forgot to use the PlayerText functions some times, and you don't need "[MAX_PLAYERS]" for a PlayerTextdraw.
The function 'PlayerTextDrawSetSelectable' ALWAYS need to be used BEFORE 'PlayerTextDrawShow'
Код:
//Top
new PlayerText:Textdraw[5]; //We'll create FIVE PlayerTexts (0, 1, 2, 3, 4)
//
Textdraw[0] = CreatePlayerTextDraw(playerid, 258.333160, 28.207397, "Registracia");
PlayerTextDrawLetterSize(playerid, Textdraw[0], 0.653333, 2.429629);
PlayerTextDrawAlignment(playerid, Textdraw[0], 1);
PlayerTextDrawColor(playerid, Textdraw[0], -5963521);
PlayerTextDrawSetShadow(playerid, Textdraw[0], 0);
PlayerTextDrawSetOutline(playerid, Textdraw[0], 1);
PlayerTextDrawBackgroundColor(playerid, Textdraw[0], 51);
PlayerTextDrawFont(playerid, Textdraw[0], 3);
PlayerTextDrawSetProportional(playerid, Textdraw[0], 1);
Textdraw[1] = CreatePlayerTextDraw(playerid, 402.666625, 162.862899, "usebox");
PlayerTextDrawLetterSize(playerid, Textdraw[1], 0.000000, 1.835184);
PlayerTextDrawTextSize(playerid, Textdraw[1], 241.333374, 0.000000);
PlayerTextDrawAlignment(playerid, Textdraw[1], 1);
PlayerTextDrawColor(playerid, Textdraw[1], 16777215);
PlayerTextDrawUseBox(playerid, Textdraw[1], true);
PlayerTextDrawBoxColor(playerid, Textdraw[1], -2147450625);
PlayerTextDrawSetShadow(playerid, Textdraw[1], 0);
PlayerTextDrawSetOutline(playerid, Textdraw[1], 0);
PlayerTextDrawFont(playerid, Textdraw[1], 0);
PlayerTextDrawSetSelectable(playerid, Textdraw[1], true);
Textdraw[2] = CreatePlayerTextDraw(playerid, 292.999877, 137.303726, "Heslo:");
PlayerTextDrawLetterSize(playerid, Textdraw[2], 0.528998, 2.193186);
PlayerTextDrawAlignment(playerid, Textdraw[2], 1);
PlayerTextDrawColor(playerid, Textdraw[2], -1);
PlayerTextDrawSetShadow(playerid, Textdraw[2], 0);
PlayerTextDrawSetOutline(playerid, Textdraw[2], 1);
PlayerTextDrawBackgroundColor(playerid, Textdraw[2], 51);
PlayerTextDrawFont(playerid, Textdraw[2], 1);
PlayerTextDrawSetProportional(playerid, Textdraw[2], 1);
Textdraw[3] = CreatePlayerTextDraw(playerid, 0.000000, 0.000000, "LD_SPAC:white");
PlayerTextDrawLetterSize(playerid, Textdraw[4], 0.000000, 0.000000);
PlayerTextDrawTextSize(playerid, Textdraw[4], 640.000000, 448.000000);
PlayerTextDrawAlignment(playerid, Textdraw[4], 1);
PlayerTextDrawColor(playerid, Textdraw[4], 255);
PlayerTextDrawSetShadow(playerid, Textdraw[4], 0);
PlayerTextDrawSetOutline(playerid, Textdraw[4], 0);
PlayerTextDrawFont(playerid, Textdraw[4], 4);
Textdraw[4] = CreatePlayerTextDraw(playerid, 1.000000, 56.414813, "LD_SPAC:white");
PlayerTextDrawLetterSize(playerid, Textdraw[4], 0.000000, 0.000000);
PlayerTextDrawTextSize(playerid, Textdraw[4], 640.000000, 1.244441);
PlayerTextDrawAlignment(playerid, Textdraw[4], 1);
PlayerTextDrawColor(playerid, Textdraw[4], 16777215);
PlayerTextDrawSetShadow(playerid, Textdraw[4], 355);
PlayerTextDrawSetOutline(playerid, Textdraw[4], 0);
PlayerTextDrawFont(playerid, Textdraw[4], 4);
PlayerTextDrawSetSelectable(Textdraw[0], 0);
PlayerTextDrawSetSelectable(Textdraw[1], 1);
PlayerTextDrawSetSelectable(Textdraw[2], 0);
PlayerTextDrawSetSelectable(Textdraw[3], 0);
PlayerTextDrawSetSelectable(Textdraw[4], 0);
PlayerTextDrawShow(playerid, Textdraw[0]);
PlayerTextDrawShow(playerid, Textdraw[1]);
PlayerTextDrawShow(playerid, Textdraw[2]);
PlayerTextDrawShow(playerid, Textdraw[3]);
PlayerTextDrawShow(playerid, Textdraw[4]);
SelectTextDraw(playerid, COLOR_GREEN);

