Textdraws dont work -
EptunLP - 26.02.2015
Hi guys

Im trying to make textdraws for my first time, but i need your help guys
Errors:
Код:
error 035: argument type mismatch (argument 2)
error 035: argument type mismatch (argument 2)
error 035: argument type mismatch (argument 2)
error 035: argument type mismatch (argument 2)
error 035: argument type mismatch (argument 2)
warning 213: tag mismatch
warning 213: tag mismatch
warning 213: tag mismatch
warning 213: tag mismatch
warning 213: tag mismatch
error 033: array must be indexed (variable "Textdraw1")
Lines of code from 10767 - 10777 :
Код:
Textdraw0[playerid] = CreatePlayerTextDraw(playerid, 258.333160, 28.207397, "Registracia");
PlayerTextDrawLetterSize(playerid, Textdraw0[playerid], 0.653333, 2.429629);
PlayerTextDrawAlignment(playerid, Textdraw0[playerid], 1);
PlayerTextDrawColor(playerid, Textdraw0[playerid], -5963521);
PlayerTextDrawSetShadow(playerid, Textdraw0[playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw0[playerid], 1);
PlayerTextDrawBackgroundColor(playerid, Textdraw0[playerid], 51);
PlayerTextDrawFont(playerid, Textdraw0[playerid], 3);
PlayerTextDrawSetProportional(playerid, Textdraw0[playerid], 1);
Textdraw1[playerid] = CreatePlayerTextDraw(playerid, 402.666625, 162.862899, "usebox");
PlayerTextDrawLetterSize(playerid, Textdraw1[playerid], 0.000000, 1.835184);
PlayerTextDrawTextSize(playerid, Textdraw1[playerid], 241.333374, 0.000000);
PlayerTextDrawAlignment(playerid, Textdraw1[playerid], 1);
PlayerTextDrawColor(playerid, Textdraw1[playerid], 16777215);
PlayerTextDrawUseBox(playerid, Textdraw1[playerid], true);
PlayerTextDrawBoxColor(playerid, Textdraw1[playerid], -2147450625);
PlayerTextDrawSetShadow(playerid, Textdraw1[playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw1[playerid], 0);
PlayerTextDrawFont(playerid, Textdraw1[playerid], 0);
PlayerTextDrawSetSelectable(playerid, Textdraw1[playerid], true);
Textdraw2[playerid] = CreatePlayerTextDraw(playerid, 292.999877, 137.303726, "Heslo:");
PlayerTextDrawLetterSize(playerid, Textdraw2[playerid], 0.528998, 2.193186);
PlayerTextDrawAlignment(playerid, Textdraw2[playerid], 1);
PlayerTextDrawColor(playerid, Textdraw2[playerid], -1);
PlayerTextDrawSetShadow(playerid, Textdraw2[playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw2[playerid], 1);
PlayerTextDrawBackgroundColor(playerid, Textdraw2[playerid], 51);
PlayerTextDrawFont(playerid, Textdraw2[playerid], 1);
PlayerTextDrawSetProportional(playerid, Textdraw2[playerid], 1);
Textdraw3[playerid] = CreatePlayerTextDraw(playerid, 0.000000, 0.000000, "LD_SPAC:white");
PlayerTextDrawLetterSize(playerid, Textdraw4[playerid], 0.000000, 0.000000);
PlayerTextDrawTextSize(playerid, Textdraw4[playerid], 640.000000, 448.000000);
PlayerTextDrawAlignment(playerid, Textdraw4[playerid], 1);
PlayerTextDrawColor(playerid, Textdraw4[playerid], 255);
PlayerTextDrawSetShadow(playerid, Textdraw4[playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw4[playerid], 0);
PlayerTextDrawFont(playerid, Textdraw4[playerid], 4);
Textdraw4[playerid] = CreatePlayerTextDraw(playerid, 1.000000, 56.414813, "LD_SPAC:white");
PlayerTextDrawLetterSize(playerid, Textdraw4[playerid], 0.000000, 0.000000);
PlayerTextDrawTextSize(playerid, Textdraw4[playerid], 640.000000, 1.244441);
PlayerTextDrawAlignment(playerid, Textdraw4[playerid], 1);
PlayerTextDrawColor(playerid, Textdraw4[playerid], 16777215);
PlayerTextDrawSetShadow(playerid, Textdraw4[playerid], 355);
PlayerTextDrawSetOutline(playerid, Textdraw4[playerid], 0);
PlayerTextDrawFont(playerid, Textdraw4[playerid], 4);
TextDrawShowForPlayer(playerid, Textdraw0);
TextDrawShowForPlayer(playerid, Textdraw1);
TextDrawShowForPlayer(playerid, Textdraw2);
TextDrawShowForPlayer(playerid, Textdraw3);
TextDrawShowForPlayer(playerid, Textdraw4);
TextDrawSetSelectable(Textdraw0[playerid], 0);
TextDrawSetSelectable(Textdraw1[playerid], 1);
TextDrawSetSelectable(Textdraw2[playerid], 0);
TextDrawSetSelectable(Textdraw3[playerid], 0);
TextDrawSetSelectable(Textdraw4[playerid], 0);
SelectTextDraw(playerid, COLOR_GREEN);
Line 19857:
Код:
if(clickedid == Textdraw1)
{
ShowPlayerDialogEx(playerid, DIALOG_REGISTER, DIALOG_STYLE_INPUT, "Register", "{ffffff}Vitaj na serveri.\n\n{ff0000}Sector 47\n\n{ffffff}Zadaj svoje heslo ktorй budeљ pouћнvať pri kaћdom prihlбsenн:", "Register", "Odpojiť");
}
Re: Textdraws dont work -
HY - 26.02.2015
Have you this?
pawn Код:
new PlayerText:Textdraw0[MAX_PLAYERS];
For all textdraws.
Re: Textdraws dont work -
EptunLP - 26.02.2015
yes i have that
new PlayerText:Textdraw0[MAX_PLAYERS_EX];
new PlayerText:Textdraw1[MAX_PLAYERS_EX];
new PlayerText:Textdraw2[MAX_PLAYERS_EX];
new PlayerText:Textdraw3[MAX_PLAYERS_EX];
new PlayerText:Textdraw4[MAX_PLAYERS_EX];
Re: Textdraws dont work -
FOTIS6 - 26.02.2015
Removed
Re: Textdraws dont work -
EptunLP - 26.02.2015
Look at post before FOTIS6
Re: Textdraws dont work -
awoo - 26.02.2015
You just forgot to use the PlayerText functions some times, and you don't need "[MAX_PLAYERS]" for a PlayerTextdraw.
Код:
//Top
new PlayerText:Textdraw[5]; //We'll create FIVE PlayerTexts (0, 1, 2, 3, 4)
//
Textdraw[0] = CreatePlayerTextDraw(playerid, 258.333160, 28.207397, "Registracia");
PlayerTextDrawLetterSize(playerid, Textdraw[0], 0.653333, 2.429629);
PlayerTextDrawAlignment(playerid, Textdraw[0], 1);
PlayerTextDrawColor(playerid, Textdraw[0], -5963521);
PlayerTextDrawSetShadow(playerid, Textdraw[0], 0);
PlayerTextDrawSetOutline(playerid, Textdraw[0], 1);
PlayerTextDrawBackgroundColor(playerid, Textdraw[0], 51);
PlayerTextDrawFont(playerid, Textdraw[0], 3);
PlayerTextDrawSetProportional(playerid, Textdraw[0], 1);
Textdraw[1] = CreatePlayerTextDraw(playerid, 402.666625, 162.862899, "usebox");
PlayerTextDrawLetterSize(playerid, Textdraw[1], 0.000000, 1.835184);
PlayerTextDrawTextSize(playerid, Textdraw[1], 241.333374, 0.000000);
PlayerTextDrawAlignment(playerid, Textdraw[1], 1);
PlayerTextDrawColor(playerid, Textdraw[1], 16777215);
PlayerTextDrawUseBox(playerid, Textdraw[1], true);
PlayerTextDrawBoxColor(playerid, Textdraw[1], -2147450625);
PlayerTextDrawSetShadow(playerid, Textdraw[1], 0);
PlayerTextDrawSetOutline(playerid, Textdraw[1], 0);
PlayerTextDrawFont(playerid, Textdraw[1], 0);
PlayerTextDrawSetSelectable(playerid, Textdraw[1], true);
Textdraw[2] = CreatePlayerTextDraw(playerid, 292.999877, 137.303726, "Heslo:");
PlayerTextDrawLetterSize(playerid, Textdraw[2], 0.528998, 2.193186);
PlayerTextDrawAlignment(playerid, Textdraw[2], 1);
PlayerTextDrawColor(playerid, Textdraw[2], -1);
PlayerTextDrawSetShadow(playerid, Textdraw[2], 0);
PlayerTextDrawSetOutline(playerid, Textdraw[2], 1);
PlayerTextDrawBackgroundColor(playerid, Textdraw[2], 51);
PlayerTextDrawFont(playerid, Textdraw[2], 1);
PlayerTextDrawSetProportional(playerid, Textdraw[2], 1);
Textdraw[3] = CreatePlayerTextDraw(playerid, 0.000000, 0.000000, "LD_SPAC:white");
PlayerTextDrawLetterSize(playerid, Textdraw[4], 0.000000, 0.000000);
PlayerTextDrawTextSize(playerid, Textdraw[4], 640.000000, 448.000000);
PlayerTextDrawAlignment(playerid, Textdraw[4], 1);
PlayerTextDrawColor(playerid, Textdraw[4], 255);
PlayerTextDrawSetShadow(playerid, Textdraw[4], 0);
PlayerTextDrawSetOutline(playerid, Textdraw[4], 0);
PlayerTextDrawFont(playerid, Textdraw[4], 4);
Textdraw[4] = CreatePlayerTextDraw(playerid, 1.000000, 56.414813, "LD_SPAC:white");
PlayerTextDrawLetterSize(playerid, Textdraw[4], 0.000000, 0.000000);
PlayerTextDrawTextSize(playerid, Textdraw[4], 640.000000, 1.244441);
PlayerTextDrawAlignment(playerid, Textdraw[4], 1);
PlayerTextDrawColor(playerid, Textdraw[4], 16777215);
PlayerTextDrawSetShadow(playerid, Textdraw[4], 355);
PlayerTextDrawSetOutline(playerid, Textdraw[4], 0);
PlayerTextDrawFont(playerid, Textdraw[4], 4);
PlayerTextDrawSetSelectable(Textdraw[0], 0);
PlayerTextDrawSetSelectable(Textdraw[1], 1);
PlayerTextDrawSetSelectable(Textdraw[2], 0);
PlayerTextDrawSetSelectable(Textdraw[3], 0);
PlayerTextDrawSetSelectable(Textdraw[4], 0);
PlayerTextDrawShow(playerid, Textdraw[0]);
PlayerTextDrawShow(playerid, Textdraw[1]);
PlayerTextDrawShow(playerid, Textdraw[2]);
PlayerTextDrawShow(playerid, Textdraw[3]);
PlayerTextDrawShow(playerid, Textdraw[4]);
SelectTextDraw(playerid, COLOR_GREEN);
The function 'PlayerTextDrawSetSelectable'
ALWAYS need to be used
BEFORE 'PlayerTextDrawShow'
Re: Textdraws dont work -
EptunLP - 26.02.2015
Thank you, but its still giving me some errors
Код:
(10762) : warning 213: tag mismatch
(10762) : warning 213: tag mismatch
(10762) : warning 202: number of arguments does not match definition
(10763) : warning 213: tag mismatch
(10763) : warning 213: tag mismatch
(10763) : warning 202: number of arguments does not match definition
(10764) : warning 213: tag mismatch
(10764) : warning 213: tag mismatch
(10764) : warning 202: number of arguments does not match definition
(10765) : warning 213: tag mismatch
(10765) : warning 213: tag mismatch
(10765) : warning 202: number of arguments does not match definition
(10766) : warning 213: tag mismatch
(10766) : warning 213: tag mismatch
(10766) : warning 202: number of arguments does not match definition
(19852) : warning 213: tag mismatch
10762 - 10766
Код:
Textdraw[0] = CreatePlayerTextDraw(playerid, 258.333160, 28.207397, "Registracia");
PlayerTextDrawLetterSize(playerid, Textdraw[0], 0.653333, 2.429629);
PlayerTextDrawAlignment(playerid, Textdraw[0], 1);
PlayerTextDrawColor(playerid, Textdraw[0], -5963521);
PlayerTextDrawSetShadow(playerid, Textdraw[0], 0);
PlayerTextDrawSetOutline(playerid, Textdraw[0], 1);
PlayerTextDrawBackgroundColor(playerid, Textdraw[0], 51);
PlayerTextDrawFont(playerid, Textdraw[0], 3);
PlayerTextDrawSetProportional(playerid, Textdraw[0], 1);
Textdraw[1] = CreatePlayerTextDraw(playerid, 402.666625, 162.862899, "usebox");
PlayerTextDrawLetterSize(playerid, Textdraw[1], 0.000000, 1.835184);
PlayerTextDrawTextSize(playerid, Textdraw[1], 241.333374, 0.000000);
PlayerTextDrawAlignment(playerid, Textdraw[1], 1);
PlayerTextDrawColor(playerid, Textdraw[1], 16777215);
PlayerTextDrawUseBox(playerid, Textdraw[1], true);
PlayerTextDrawBoxColor(playerid, Textdraw[1], -2147450625);
PlayerTextDrawSetShadow(playerid, Textdraw[1], 0);
PlayerTextDrawSetOutline(playerid, Textdraw[1], 0);
PlayerTextDrawFont(playerid, Textdraw[1], 0);
PlayerTextDrawSetSelectable(playerid, Textdraw[1], true);
Textdraw[2] = CreatePlayerTextDraw(playerid, 292.999877, 137.303726, "Heslo:");
PlayerTextDrawLetterSize(playerid, Textdraw[2], 0.528998, 2.193186);
PlayerTextDrawAlignment(playerid, Textdraw[2], 1);
PlayerTextDrawColor(playerid, Textdraw[2], -1);
PlayerTextDrawSetShadow(playerid, Textdraw[2], 0);
PlayerTextDrawSetOutline(playerid, Textdraw[2], 1);
PlayerTextDrawBackgroundColor(playerid, Textdraw[2], 51);
PlayerTextDrawFont(playerid, Textdraw[2], 1);
PlayerTextDrawSetProportional(playerid, Textdraw[2], 1);
Textdraw[3] = CreatePlayerTextDraw(playerid, 0.000000, 0.000000, "LD_SPAC:white");
PlayerTextDrawLetterSize(playerid, Textdraw[4], 0.000000, 0.000000);
PlayerTextDrawTextSize(playerid, Textdraw[4], 640.000000, 448.000000);
PlayerTextDrawAlignment(playerid, Textdraw[4], 1);
PlayerTextDrawColor(playerid, Textdraw[4], 255);
PlayerTextDrawSetShadow(playerid, Textdraw[4], 0);
PlayerTextDrawSetOutline(playerid, Textdraw[4], 0);
PlayerTextDrawFont(playerid, Textdraw[4], 4);
Textdraw[4] = CreatePlayerTextDraw(playerid, 1.000000, 56.414813, "LD_SPAC:white");
PlayerTextDrawLetterSize(playerid, Textdraw[4], 0.000000, 0.000000);
PlayerTextDrawTextSize(playerid, Textdraw[4], 640.000000, 1.244441);
PlayerTextDrawAlignment(playerid, Textdraw[4], 1);
PlayerTextDrawColor(playerid, Textdraw[4], 16777215);
PlayerTextDrawSetShadow(playerid, Textdraw[4], 355);
PlayerTextDrawSetOutline(playerid, Textdraw[4], 0);
PlayerTextDrawFont(playerid, Textdraw[4], 4);
PlayerTextDrawSetSelectable(Textdraw[0], 0);
PlayerTextDrawSetSelectable(Textdraw[1], 1);
PlayerTextDrawSetSelectable(Textdraw[2], 0);
PlayerTextDrawSetSelectable(Textdraw[3], 0);
PlayerTextDrawSetSelectable(Textdraw[4], 0);
PlayerTextDrawShow(playerid, Textdraw[0]);
PlayerTextDrawShow(playerid, Textdraw[1]);
PlayerTextDrawShow(playerid, Textdraw[2]);
PlayerTextDrawShow(playerid, Textdraw[3]);
PlayerTextDrawShow(playerid, Textdraw[4]);
SelectTextDraw(playerid, COLOR_GREEN);
19852
Код:
if(clickedid == Textdraw[1])
{
ShowPlayerDialogEx(playerid, DIALOG_REGISTER, DIALOG_STYLE_INPUT, "Register", "{ffffff}Vitaj na serveri.\n\n{ff0000}Sector 47\n\n{ffffff}Zadaj svoje heslo ktorй budeљ pouћнvať pri kaћdom prihlбsenн:", "Register", "Odpojiť");
}
Re: Textdraws dont work -
EptunLP - 27.02.2015
Okay i totaly remade it but now its giving me a warning 213: tag mismatch
Code:
Код:
if(clickedid == RegisterBox[playerid])
{
ShowPlayerDialogEx(playerid, DIALOG_REGISTER, DIALOG_STYLE_INPUT, "Register", "{ffffff}Vitaj na serveri.\n\n{ff0000}Sector 47\n\n{ffffff}Zadaj svoje heslo ktorй budeљ pouћнvať pri kaћdom prihlбsenн:", "Register", "Odpojiť");
}