Streaming objects Bug...
#1

I have tested the map i made on bare script and on texture studio, it's the same thing on both.
I have updated the streamer plugins to the latest.
In game draw distance is set on maximum.
Everything seems to be normal but the objects are fading.
An example on the objects..
tmpobjid = CreateDynamicObject(19379,1373.877,-1756.740,12.592,0.000,90.000,0.000,-1,-1,-1,300.000,300.000);
( I have also tried 500.000, but still the same)
Here is a video to show what is going on.

http://www.youtube.com/watch?v=JL7UB...ature=*********
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Messages In This Thread
Streaming objects Bug... - by MasonPlay - 23.02.2015, 17:36
Re: Streaming objects Bug... - by Sew_Sumi - 23.02.2015, 21:14
Re: Streaming objects Bug... - by MasonPlay - 23.02.2015, 21:49
Re : Streaming objects Bug... - by Golimad - 23.02.2015, 23:29
Re: Streaming objects Bug... - by MasonPlay - 23.02.2015, 23:32
Re: Streaming objects Bug... - by CalvinC - 24.02.2015, 05:32
Re: Streaming objects Bug... - by MasonPlay - 24.02.2015, 09:29
Re: Streaming objects Bug... - by Sew_Sumi - 24.02.2015, 10:10
Re: Streaming objects Bug... - by MasonPlay - 24.02.2015, 10:17
Re: Streaming objects Bug... - by Sew_Sumi - 24.02.2015, 11:05

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