23.02.2015, 17:36
(
Last edited by MasonPlay; 24/02/2015 at 09:49 PM.
)
I have tested the map i made on bare script and on texture studio, it's the same thing on both.
I have updated the streamer plugins to the latest.
In game draw distance is set on maximum.
Everything seems to be normal but the objects are fading.
An example on the objects..
tmpobjid = CreateDynamicObject(19379,1373.877,-1756.740,12.592,0.000,90.000,0.000,-1,-1,-1,300.000,300.000);
( I have also tried 500.000, but still the same)
Here is a video to show what is going on.
http://www.youtube.com/watch?v=JL7UB...ature=*********
I have updated the streamer plugins to the latest.
In game draw distance is set on maximum.
Everything seems to be normal but the objects are fading.
An example on the objects..
tmpobjid = CreateDynamicObject(19379,1373.877,-1756.740,12.592,0.000,90.000,0.000,-1,-1,-1,300.000,300.000);
( I have also tried 500.000, but still the same)
Here is a video to show what is going on.
http://www.youtube.com/watch?v=JL7UB...ature=*********

