Originally Posted by TenhoUmaDuvida
Aconselho vocк usar assim:
PHP код:
enum TSpawnar
{
Float:LocX,
Float:LocY,
Float:LocZ,
Float:iAngle
}
new TSpawnLocal[][TSpawnar] =
{
{1843.7179,-1708.4613,5202.5859, 0},
{1840.7179,-1708.4613,5202.5859, 0},
{1837.7179,-1708.4613,5202.5859, 0},
{1834.7179,-1708.4613,5202.5859, 0},
{1831.7179,-1708.4613,5202.5859, 0},
{1828.7179,-1708.4613,5202.5859, 0},
{1843.7179,-1734.9065,5202.5859, 0},
{1840.7179,-1734.9065,5202.5859, 0},
{1837.7179,-1734.9065,5202.5859, 0},
{1834.7179,-1734.9065,5202.5859, 0},
{1831.7179,-1734.9065,5202.5859, 0},
{1828.7179,-1734.9065,5202.5859, 0}
};
e adicione isso aonde vocк quer que nasce em locais diferenciado.
PHP код:
new iSpawn;
iSpawn= random(sizeof(TSpawnLocal));
x = TSpawnLocal[iSpawn][LocX]; //
y = TSpawnLocal[iSpawn][LocY]; //
z = TSpawnLocal[iSpawn][LocZ]; //
Angle = TSpawnLocal[iSpawn][iAngle];
SetSpawnInfo(playerid, 0, GetPlayerSkin(playerid), x, y, z, Angle, 0, 0, 0, 0, 0, 0);
Abraзos.
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