12.02.2015, 17:18
See here:
Код:
else if(strcmp(choice, "exterior", true) == 0)
{
new Float: Pos[3];
GetPlayerPos(playerid, Pos[0], Pos[1], Pos[2]);
format(string, sizeof(string), "%s has edited HouseID %d's Exterior. (Before: %f, %f, %f | After: %f, %f, %f)", GetPlayerNameEx(playerid), houseid, HouseInfo[houseid][hExteriorX], HouseInfo[houseid][hExteriorY], HouseInfo[houseid][hExteriorZ], Pos[0], Pos[1], Pos[2]);
Log("logs/hedit.log", string);
GetPlayerPos(playerid, HouseInfo[houseid][hExteriorX], HouseInfo[houseid][hExteriorY], HouseInfo[houseid][hExteriorZ]);
GetPlayerFacingAngle(playerid, HouseInfo[houseid][hExteriorA]);
HouseInfo[houseid][hExtIW] = GetPlayerInterior(playerid);
HouseInfo[houseid][hExtVW] = GetPlayerVirtualWorld(playerid);
SendClientMessageEx( playerid, COLOR_WHITE, "You have changed the exterior!" );
SetPVarInt(playerid, "HOUSECLASS", houseid);
ShowPlayerDialog(playerid, DIALOG_HOUSECLASS, DIALOG_STYLE_LIST, "House Class Selector","Small\nMedium\nLarge", "Select", "Cancel");
SaveHouse(houseid);
ReloadHousePickup(houseid);
return 1;
}

