Fishing animation bug
#2

First off, that's not the fishing animation.
Second, you need to explain more. You are not telling us what is going wrong.

Correct parameters for ApplyAnimation:
(playerid, animlib[], animname[], Float:fDelta, loop, lockx, locky, freeze, time, forcesync)
Recommended settings:
(playerid, "SWORD", "sword_block", 4.1, 1, 1, 1, 1, 1, 1);
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Messages In This Thread
Fishing animation bug - by Supermaxultraswag - 08.02.2015, 17:08
Re: Fishing animation bug - by Crayder - 08.02.2015, 17:13
Re: Fishing animation bug - by Supermaxultraswag - 08.02.2015, 17:46
AW: Fishing animation bug - by Bluescreen - 08.02.2015, 18:18
Re: Fishing animation bug - by Crayder - 09.02.2015, 00:42

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