Textdraw problem.
#5

Now I put my textdraw only in timer, but still it doesn't work.

pawn Код:
public TextDrawUpdate()
{
    TextDrawDestroy(Textdraw0);
    for(new i; i<MAX_PLAYERS; i++) {
    new tstring[60];
  format(tstring, sizeof(tstring), "[Kills: %d] [Deaths: %d] [Level: %d] [EXP: %d]", Kills[i], Deaths[i], Level[i], EXP[i]);
  Textdraw0 = TextDrawCreate(13.000000,435.000000, tstring);
  TextDrawUseBox(Textdraw0,1);
  TextDrawBoxColor(Textdraw0,0x000000ff);
  TextDrawTextSize(Textdraw0,629.000000,-3.000000);
  TextDrawBackgroundColor(Textdraw0,0x000000ff);
  TextDrawFont(Textdraw0,1);
  TextDrawLetterSize(Textdraw0,0.499999,1.100000);
  TextDrawColor(Textdraw0,0x00ff0099); }
}
Reply


Messages In This Thread
Textdraw problem. - by arnutisz - 08.07.2009, 18:25
Re: Textdraw problem. - by refshal - 08.07.2009, 18:34
Re: Textdraw problem. - by arnutisz - 08.07.2009, 19:37
Re: Textdraw problem. - by Jefff - 08.07.2009, 19:40
Re: Textdraw problem. - by arnutisz - 09.07.2009, 17:02
Re: Textdraw problem. - by gytisx - 09.07.2009, 17:42
Re: Textdraw problem. - by arnutisz - 09.07.2009, 17:50
Re: Textdraw problem. - by gytisx - 09.07.2009, 17:54

Forum Jump:


Users browsing this thread: 1 Guest(s)