SetPVarInt
#4

No it's not. It's automatically set to 0 when a player connects. I would suggest that you set it if you're going to use it for player IDs. Such as:
pawn Код:
public OnPlayerConnect(playerid)
{
    SetPVarInt(playerid, "Killer", INVALID_PLAYER_ID);
    return 1;
}
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Messages In This Thread
SetPVarInt - by Cerealguy - 21.01.2015, 02:58
Re: SetPVarInt - by vassilis - 21.01.2015, 03:25
Respuesta: Re: SetPVarInt - by Cerealguy - 21.01.2015, 03:27
Re: SetPVarInt - by Eyce - 21.01.2015, 04:13

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